AI Insights · Timothy · October 2023
Top 5 Sandbox-like Games on Android in Hungary Q3 2023
In Q3 2023, sandbox-like games on Android in Hungary saw varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the top 5 games.
In Q3 2023, sandbox-like games on the Android platform in Hungary exhibited a range of performance metrics. Here's a detailed look at the top 5 games based on weekly downloads, revenue, and active users, as per Sensor Tower data.
Roblox from Roblox Corporation showed a fluctuating trend in weekly revenue, peaking at around $12K in late June and gradually declining to about $7.3K by the end of September. Weekly downloads varied, reaching a high of approximately 5.6K in early July and dropping to about 3.8K by the end of the quarter. Active users saw a steady decline from roughly 300K in late June to around 284K by late September.
Minecraft, published by Mojang, experienced relatively stable weekly revenue, starting at around $4K in late June and dipping to about $1.9K by the end of September. Downloads remained low but consistent, averaging around 30-40 per week. Active users hovered around the 16K-17K mark throughout the quarter.
IMVU: Social Chat & Avatar app from IMVU, Inc. had modest weekly revenue, peaking at $317 in late July and maintaining around $200-$250 towards the quarter's end. Downloads were relatively low, with a small peak of 54 in mid-July. Active users remained fairly consistent, around the 500 mark throughout the quarter.
PK XD: Fun, friends & games by Afterverse Games saw a mixed trend in weekly revenue, peaking at $310 in early July and dropping to about $103 by late September. Downloads saw significant fluctuation, with a high of 1.4K in late July and a low of 465 by the end of September. Active users peaked at around 12.5K in late July and declined to approximately 8.9K by the end of the quarter.
ZEPETO: Avatar, Connect & Live from Naver Z Corporation had a relatively stable weekly revenue, averaging around $100-$180. Downloads fluctuated, peaking at 646 in mid-July and ending the quarter with 578. Active users saw a peak of approximately 8.6K in mid-July and remained above 7K for most of the quarter.
These insights highlight the dynamic nature of the sandbox-like game market in Hungary. For more detailed analytics and trends, visit Sensor Tower.